Continuing my streak of always being a bridegroom but never the bride, I designed this in-game interface mockup when EALA showed some interest in hiring me as the interface designer for their upcoming WW2 franchise addition Medal of Honor: airborne. I did not get this job but still felt it worth my while to design something along the lines of the previous MOH games.
Design elements I was responsible for were the compass, ammo counter and health counter.
What I was responsible for in this project:
Design mockup and elements in Photoshop
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